A block comes to life

My previous uber-flexible rig was Stickman, and while it was a very good rig, it was also a bit unique.

It had some features most characters wouldn’t have or need, and it lacked features that most characters DO need.

Like hand, fingers…. and feet.

Dem bones

What features does the rig need to achieve the functionality that I’m after?

  • Forward Kinematics (FK) on all limbs
  • Inverse Kinematics (IK) on all limbs
  • Stretchy limbs and spine toggle.
  • Hinge on/off functions on all joints.
  • Sliders for the amount of bendyness of the limbs and spine.
  • Full hand rig with simple finger controls.
  • Full foot rig with foot roll control.
  • Simple controls, with hidden additional controls for extra posability.

And then I ran out of writing space for the case study…

TLDR: I built it, and it was awesome.

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